Identify and control the everyday hazards of a working automotive/EV workshop — slips, trips and housekeeping, hand and power tools, hazardous substances under COSHH and GHS, vehicle lifts and jacks, compressed air, and fire — and report what you can't fix before it causes harm.
The general-safety baseline every workshop hand needs before specialist work begins: spotting the ordinary hazards that injure far more technicians than high-voltage ever does, applying the hierarchy of controls, wearing the right PPE, and reporting near-misses rather than walking past them. This course is part of the "Technician Safety / OHS Track" and builds on the prior course in the path, EV Charging Infrastructure: Safe Install & Commission, broadening the lens from one specialist task to the whole bay. Learners read live workshop footage for hazards, order a safe vehicle-lift sequence, decide under pressure on a fuel spill, and close out with a written risk call, a knowledge gate, a geofenced in-person walkthrough, and a returned, countersigned workshop safety checklist.
See how the 'boring' hazards — a spill, a tool, a badly placed lift arm — put more technicians in hospital than anything exotic, then privately rate how alert you really are before you walk back onto the floor.
Learn the framework: the hierarchy of controls that ranks how you actually fix a hazard, how to read a GHS label and find an SDS under COSHH, and the everyday-hazard map — housekeeping, tools, lifts, air and fire — you'll soon be reading on a real vehicle.
Apply the framework with feedback: read the hazards on the real bay, order a safe vehicle-lift sequence, decide under pressure on a fuel spill, and defend the call to stop a job to the supervisor in writing.
Prove it: write the housekeeping/risk call under pressure, pass the knowledge gate, check in to the geofenced in-person workshop walkthrough, log your hazard hunt, and return the countersigned workshop safety checklist.
Book a demo and we'll run "Workshop General Safety & Hazard Awareness" end to end on your people — the AI asks, your people think — or point the Forge at your own material instead (a pre-pilot capability preview).